Kamis, 23 Maret 2006

Game Set and Match II - Delft


On March 29-31 the TU Delft Hyperbody Research Group is hosting Game Set and Match II, a symposium that discusses the integration of architecture and digital technology. Many of the topics are highly creative/artistic and push back the borders of science fiction.

A few highlights from the schedule:
  • Redefining Creativity in the Practice of Architecture
  • Liquid Constructions
  • Cooperative Buildings, Ambient Intelligence and the Disappearing Computer
  • Developing an Articulated Vehicle - The H- Series
  • Utilization of Advances in Material and Computer Science for Building Structures
  • Theory and Applications of Biological Inspired Computer Aided Architectural Design
  • Applications of Evolutionary Structural Optimisation Techniques to Architectural Structures
  • PING GENIUS LOCI: Interfacing Architecture for a Networked Society
[via Interactive Architecture dot Org, an interesting resource for leading edge architectural/art projects]

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